Godot - Disabling a Button
This code example shows how to disable a Button node using GDScript.
To temporarily disable the functionality of a Button, set the `disabled` property to `true`.
The style of a disabled Button node can be changed using the `disabled` section of the stylebox.
# Create a Button node
var button = Button.new()
add_child(button)
button.text = "Button"
# Disable the button
button.disabled = true
To enable the button again, set the `disabled` property to `false`.
# Enable the button
button.disabled = false