Godot - Generate a random integer
This is how to generate a random integer using GDScript in Godot 4.
You can generate a random integer using randi_range()
.
The first argument is the minimum value of the range, and the second argument is the maximum value of the range.randi_range()
has the following characteristics:
- It gets a random integer between the first and second arguments
var randomRange = randi_range(0, 100)
To get a random decimal number, use randf_range()
.
var randomRange = randf_range(0, 2)
# 0.55864010048881