# Godot - Generate a random angle

This is how to generate a random angle using GDScript in Godot 4.

You can generate a random angle using `randf()`

.

Multiplying by 2 * PI gives you a random angle between 0 and 2π (0 to 360 degrees).`randf()`

has the following characteristics:

- Gets a random number between 0.0-1.0

`var randomAngle = randf() * 2 * PI`