Godot - Create Tween finished signal
Code example to create Tween finished signal in GDScript.
Create Tween finished signal.
Create a new Tween with create_tween()
and play it with play()
.
Specify "finished" in connect()
to emit signal when Tween finishes.
Code example creates _on_tween_finished()
function.
func _ready():
var tween = create_tween()
tween.tween_property(self, "scale", Vector2(3, 3), 1)
tween.play()
# Create Tween finished signal
tween.connect("finished", _on_tween_finished)
func _on_tween_finished():
print("Tween Finished")