Godot - Get group
This is how to get a group using GDScript in Godot 4.
You can add nodes to a group using get_nodes_in_group()
.get_nodes_in_group()
has the following features:
- Specify any group name as an argument
- An error will occur if you specify a non-existent group name
enemies = get_tree().get_nodes_in_group('enemies')