Godot - Changing the Label Font Size
This is a code example for changing the font size of a Label node in GDScript.
You can change the `font_size` property of the Label node by specifying it with `add_theme_font_size_override()
`.
var label = Label.new()
add_child(label)
# Change the Label font size
label.add_theme_font_size_override("font_size", 50)